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Comments from GenCon `16

  • Alan Boyd
  • Jul 25, 2017
  • 4 min read

Thanks to the many playtesters who contributed comments. the great news is that the rule set was very understandable with only one or two changes suggested.

I asked the playtesters to read the rules and play at least two games. I was very pleased to see the consistency wherein the players were smiling and engaged (often with total strangers) within 5 minutes of sitting down to read the rules. The body language tells a great story. One gentleman sought me out the day after he playtested and said it was the best game at GenCon.... Wow!; that's high praise.

Below are many (not all) of the comments from playtesters in the First Exposure Playtest Hall:

· ...you create the board yourself. I really like this (Austin)

· It's good...a ton of strategy...simple/easy-to-learn rule set (Michael)

· it is easy to pickup. I like moving the the barriers (Carlos)

· Board is constantly changing & there are different strategies like landing on pawns and sending them back to start over, and moving barriers to wall off others or make a path for yourself. (Jacob)

· I like team play... (Breanne)

· I like that the maze pieces move and is constantly changing the game. I like that you can play teams and use that as an advantage. Rule book was awesome (it explained everything). I like that it is possible to have a tie game... (Lindsay)

· It is constantly changing. I like the dynamic strategy and two different dice. The possibility of a tie adds an interesting and unique dynamic that I like. (Jake)

· Very structural; game balances itself as the closer you get to winning the harder it becomes. (Vincent)

· Easy to learn! While it has familiar elements/mechanics, it combines them in a fresh way. Lots of fun! I foresee a lot of replay value. (Tyler)

· Easy to learn. More fun with more players. [Occasional, but rare opportunity for tie] adds a fun twist. (Rob)

· It's simple yet effective. Scales well with player level. ...just fun. (Philip)

· Feels like a simple chess game. Was fun, especially team play. (Jon-Roar)

· Lots of replayability. Easy for someone not into super time consuming/complicated games. Can be enjoyed by all ages. (Nicole)

· It has a good balance of strategy and usability. There are a lot of interesting mechanics hiding under the simple base game. the shifting board scheme keeps play engaging throughout. (Gregory)

· I like the way the board constantly changes and the two dice for two different actions (Mike)

· I like how its so based on thinking but is so simple. Its a strategy puzzle... (Arthur)

· ...barriers dynamically move. Scales well with multiple players. Good for kids... (james)

· It feels very chess like with the strategies, but they slowly reveal themselves in a pleasing way. The easy team variant does a nice flip of how play works. the maze aspect is especially fun. (Dan)

· Moving walls = good. Simple = good (Arthur)

· So many possibilities. Simple concepts, complex strategies. (David)

· Simple. Fast. ((Shawn)

· Good strategy game - really makes you think. 4 player version excellent. (no name given)

· Simple, and a new innovative idea. (Lorelei)

· This game is fun and offers a really cool strategic game play in all variations. (Hunter)

· I like competitive strategies. (Mikaela)

· I like that there are not a lot of cards/pieces/things. the game flows and picks up quick. (David)

· Very fun and easy to learn. Appeals to both kids and adults. (Brandon)

· Unique. Fun for all ages. Has chance of sabotaging other players. fast/easy to learn. (Victor)

· Seems like a good party game, can be silly and can also think deeply about it. Like that concept keeps players involved even if they are quite behind. (Kyle)

· I like the strategy involved despite being a rather simple game. The barriers seem different than other movement games. (Kaitlyn)

· It has plenty of variation. (no name given)

· I like the fact that it is fun and easy to catch on to. (Corey)

· Constant board manipulation. It has a really nice play style that is easy to pick up when you play a few rounds. (John)

· I like that the board changes throughout the game. I also like that the rules are simple but there is a lot of strategy involved. (Tania)

· There is a large amount of strategy. The game plays different every time. (Xavier)

· the game [advantage] can tilt any way very quickly. (Pranav)

· Quick to learn, yet complex enough to have strategy and depth. (Justin)

· it satisfies a desire to play an abstract, competitive game without being too heavy or too long. (Nick)

· I like how the game has just enough strategy to be interesting but, because of the die roll, you can't get bogged down in planning future moves. I really enjoy the maze placement aspect, it leads to a different game "flow" each round. (Alex)

· I loved the game! It was quick and engaging. the constant changing maze made it constantly interesting. It's simple so anyone can play. (Mandi)

· The strategy - especially in teams. the variation with die rolls. (Gina)

· It is simple, strategic, and has many different elements. (Zach)

· I enjoy the maze variability and the ways to interfere with your opponent, plus the possibility of 4 players. (Alloni)

· Love mazes. I like the strategic thinking yet the game is very casual and easy to learn and easy to play. (Ryan)

· the dynamic maze encourages entertaining conflict between players and continuous strategizing. (David)

· the strategy involved and the number of opportunities. Even if you are limited, you're never (rarely) stuck. (Alexa)


 
 
 

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